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Re: tank discussion

PostPosted: 24 Dec 2015 14:38
by Speshul_Snowflake
Well I'll just get it for my T95E2 Account. :P

Re: tank discussion

PostPosted: 24 Dec 2015 15:01
by wetlioN
i just looked the stats up in tanks.gg

it so much inferior to every other prem med on t8. :tomatard:

Re: tank discussion

PostPosted: 24 Dec 2015 15:15
by Speshul_Snowflake
Well for example the softstats of the gun are better than the Pershings and the power/weight ratio also. Even the DPM is a tiny bit better. The cons are seem to be the less reliable turret, 10m less viewrange and worse shell velocity and the groundresistance.

I'm not quite sure yet, but I don't think it's going to be the worst t8 prem med.

Re: tank discussion

PostPosted: 24 Dec 2015 15:54
by wetlioN
just dont compare it to the pershing, compare it to the other prem meds because the only point of the pershing is the turret armor which this tank doesnt have.

Re: tank discussion

PostPosted: 24 Dec 2015 16:08
by McMokka
Well, depends how you value the stats. The softstats on the gun are awesome. The pen and dpm lacks compared to CDC and STA2^^

Re: tank discussion

PostPosted: 24 Dec 2015 16:15
by wetlioN
less dpm and less mobility, all have basically no armor. so its kinda pointless. i never understood the point of tanks for crewtraining at this tier. if you have a patton m48 or m49 just play it for the crew. if you wanna get a decent tank for skirmish youre wrong with the patton kr. so its only for the looks and randoms. and if you dont have at least 210 ap pen then you will struggle against is3s.

Re: tank discussion

PostPosted: 24 Dec 2015 16:43
by McMokka
PENTA_veitileiN wrote:less dpm and less mobility, all have basically no armor. so its kinda pointless. i never understood the point of tanks for crewtraining at this tier. if you have a patton m48 or m49 just play it for the crew. if you wanna get a decent tank for skirmish youre wrong with the patton kr. so its only for the looks and randoms. and if you dont have at least 210 ap pen then you will struggle against is3s.


turretarmor holds of quite well against lower tiers and everything below 200pen on Tier 8. worked quite well, when I played it. It is fun to play, and this is the first Tier 8 premium, where I would consider saying that^^

Re: tank discussion

PostPosted: 24 Dec 2015 16:57
by Speshul_Snowflake
McMokka wrote:The pen and dpm lacks compared to CDC and STA2^^

Actually it has more pen than the STA-2. And since I'm playing the american mediums on my T95E2 Account there's not really a point in getting a STA-2 or a CDC.

Re: tank discussion

PostPosted: 24 Dec 2015 17:04
by McMokka
Katharsis wrote:
McMokka wrote:The pen and dpm lacks compared to CDC and STA2^^

Actually it has more pen than the STA-2. And since I'm playing the american mediums on my T95E2 Account there's not really a point in getting a STA-2 or a CDC.


yeh well, but the sta2 get's 270 heatpen^^

Re: tank discussion

PostPosted: 24 Dec 2015 17:05
by Alm1ghtyArtur
McMokka wrote:
PENTA_veitileiN wrote:less dpm and less mobility, all have basically no armor. so its kinda pointless. i never understood the point of tanks for crewtraining at this tier. if you have a patton m48 or m49 just play it for the crew. if you wanna get a decent tank for skirmish youre wrong with the patton kr. so its only for the looks and randoms. and if you dont have at least 210 ap pen then you will struggle against is3s.


turretarmor holds of quite well against lower tiers and everything below 200pen on Tier 8. worked quite well, when I played it. It is fun to play, and this is the first Tier 8 premium, where I would consider saying that^^


It has 114 turret armor, you can't bounce 200 pen guns at all.

Re: tank discussion

PostPosted: 24 Dec 2015 17:10
by McMokka
Alm1ghtyArtur wrote:
McMokka wrote:
PENTA_veitileiN wrote:less dpm and less mobility, all have basically no armor. so its kinda pointless. i never understood the point of tanks for crewtraining at this tier. if you have a patton m48 or m49 just play it for the crew. if you wanna get a decent tank for skirmish youre wrong with the patton kr. so its only for the looks and randoms. and if you dont have at least 210 ap pen then you will struggle against is3s.


turretarmor holds of quite well against lower tiers and everything below 200pen on Tier 8. worked quite well, when I played it. It is fun to play, and this is the first Tier 8 premium, where I would consider saying that^^


It has 114 turret armor, you can't bounce 200 pen guns at all.


it ranges between 115 and > 300 effective.

Re: tank discussion

PostPosted: 25 Dec 2015 00:29
by Winter
http://tanks.gg/en/wot/m46-kr#tab:model

The armour is weird, only the edge of the gun mantlet seems to be of any use, I'd say lucky to bounce at best and mostly at range. Give it a while before people realise they just need to shoot straight down the middle.

Re: tank discussion

PostPosted: 25 Dec 2015 01:04
by Skarium
I bought the M46 KR.

Only played it in a few stronkholds but the 192 pen actually comes in handy when facing IS-3s in that you actually have a chance to pen them frontally. The armour also gave me some pretty ridiculous bounces off my front plate or turret, even bouncing some IS-3 shots; I'd chalk that up to them not knowing where to aim on a "new" tank though. Additionally, the gun itself handles really well except the kinda long aimtime.

The bad thing about it is the DPM sux hard, it's even worse than a goddamn M4A1 revolver/reverse/re-whatever-the-fuck-it-is

It's a bit sluggish when turning and goes 40-45 in a straight line so don't expect to win any races or get any speeding tickets, otherwise it's a decent tank, maybe even randoms worthy.

Re: tank discussion

PostPosted: 25 Dec 2015 02:42
by wetlioN
pls tell me where cdc herrenrasse will not hook this patton in the gabber

Re: tank discussion

PostPosted: 25 Dec 2015 03:45
by McMokka
Image

CDC sucks sweaty ballz @ snapshots and on the move Kappa

Re: tank discussion

PostPosted: 25 Dec 2015 04:01
by H311fi5h
McMokka wrote:CDC sucks sweaty ballz

fyp

Re: tank discussion

PostPosted: 25 Dec 2015 04:17
by Orrie
121 or 112.. hmmmmmmm. I only have 1 crew, so which one?

Re: tank discussion

PostPosted: 25 Dec 2015 04:42
by H311fi5h
112? I guess you mean 113. Which is absolutely amazing after the buffs. There is nothing else with this combination of features. Everything with better armor is much slower, and everything faster has no chance to compete with the 113 in a head on fight. It's the perfect hybrid between a vigerous heavy tank and a nimble medium, getting quickly where it's most needed.

Re: tank discussion

PostPosted: 25 Dec 2015 05:20
by Orrie
Oh right, 113, so many numbers.

I've had them both unlocked in some time, but the with the combination of money issues (which isn't really an issue after joining IDEAL) and previous tank stats, I just never bought them.
121 was in favor before, because alpha and med, but now that finally got the 140 and soon to come T-62a, I just don't really see the point of getting another medium.

113 might actually me get some of those 260 heavy mission done, as the only heavy I find fun playing right now is the E5, for obvious reasons.
So if its as good as being said, I'll get it.

Edit:
Purchased: '113' successfully purchased. Spent credits: 5 185 000.

:SOA:

Re: tank discussion

PostPosted: 25 Dec 2015 10:17
by Brati007
Orrie wrote:Oh right, 113, so many numbers.

I've had them both unlocked in some time, but the with the combination of money issues (which isn't really an issue after joining IDEAL) and previous tank stats, I just never bought them.
121 was in favor before, because alpha and med, but now that finally got the 140 and soon to come T-62a, I just don't really see the point of getting another medium.

113 might actually me get some of those 260 heavy mission done, as the only heavy I find fun playing right now is the E5, for obvious reasons.
So if its as good as being said, I'll get it.

Edit:
Purchased: '113' successfully purchased. Spent credits: 5 185 000.

:SOA:


yeahs its awesome, as soon as you reach your spot cause your tonk is so fast, you will realize that you lack gun drepression so all the dpm and a gud position is wasted but dont worry, enemy arty only need to hit any spot on your top to end your suffering. if you got enough depression and didnt get rekt sofar you will be in the need to aim 5 seconds to then realize that your shells still fly around randomly. Best tonk ingame, confirmed by nazifish :tomatard:

ps.: just to make it obvious cause there is no Kappa at the end of the sentence, dont get triggered like skarium pleb :smug: