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Re: War Thunder (Planes and Tanks)

PostPosted: 28 Apr 2014 14:43
by RedlineRailgunningRemmel
I need bomber that can defend by shooting stupid following fleas on my ass all battle.

Re: War Thunder (Planes and Tanks)

PostPosted: 28 Apr 2014 15:18
by gigeli
Remmke wrote:I need bomber that can defend by shooting stupid following fleas on my ass all battle.

What you need is sexy escort which dives on asshats, trying to shoot you down... I'm doing that with my typhoon mk1b

Re: War Thunder (Planes and Tanks)

PostPosted: 28 Apr 2014 16:13
by Pastaiolo
Remmke wrote:I need bomber that can defend by shooting stupid following fleas on my ass all battle.



b25 and b17 :D

Re: War Thunder (Planes and Tanks)

PostPosted: 28 Apr 2014 18:28
by Bowser_nl
Pastaiolo wrote:
Remmke wrote:I need bomber that can defend by shooting stupid following fleas on my ass all battle.



b25 and b17 :D


Problem solved! :SOA:

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 11:06
by Bowser_nl
Me and Pasta did some low tier Realistic yesterday, it was hilarious. Spreading witamPL across the map

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Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 11:34
by Pastaiolo
:sealmato: :sealmato: :sealmato:

Damn D217e2, so many modules to research to get bigger bombs :sleepingseal:

A beaufighter and a IL4 already got raped by the italian ace :sealdier:


Ahy ahy Bowsy >:D

1.39.29.28
Several crashes while using alt+tab have been fixed
Tank ammo selection fixed
Infantry rendering speed improved
Sun rendering in the hangar fixed
Cloud rendering while driving a tank fixed
Schräge Musik aim fixed
Flight Models
Ki-84 - mouse aim control fixed for vertical maneuvers
А6М - barrel roll time reduced for all modifications
BF109-f (all modifications) spin has been changed, behavior is much more predictable
P-38-G - turn time increased, climb rate corrected
Yak3/Yak3-P - mouse aim control fixed, esp. for vertical maneuvers such as loops, Immelman etc.
А6М2 - Mouse Aim control became more stable, also changed carburetor to float-type.

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 13:16
by dUG1
Poland can into skies :P

On another note, I am starting to get the hang of GF.

Ignoring German tree for now and grinding Soviet BT-7 line.
Hilarious tanks.

Load full APCR (or something like that) on BT-7
Run around the map killing anyone except KV-1 (which you can still detrack, just needs a bit more practice than in WoT)
???
Profit.

And then the shit got really serious - bought T-50 (my beloved used-to-be tier 4 hornet in WoT) and afters like 2-3 battles of buzzin around, killed my first Tiger >:D
45mm gun with HVAP ammo has 100 penetration and costs nothing (yeah, that is same gun as on LTP or T-127) :D
You can get behind KV-1, KV-2 or Tiger and pepper them to death, while they cant turn around to catch you with their slow turrets :SOA:

I smell a nerf Soon(tm), but as long as it is fun, I dont mind being it being a bit OP :P

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 13:20
by Bowser_nl
Pastaiolo wrote::sealmato: :sealmato: :sealmato:

Damn D217e2, so many modules to research to get bigger bombs :sleepingseal:

A beaufighter and a IL4 already got raped by the italian ace :sealdier:


Ahy ahy Bowsy >:D

1.39.29.28
Several crashes while using alt+tab have been fixed
Tank ammo selection fixed
Infantry rendering speed improved
Sun rendering in the hangar fixed
Cloud rendering while driving a tank fixed
Schräge Musik aim fixed
Flight Models
Ki-84 - mouse aim control fixed for vertical maneuvers
А6М - barrel roll time reduced for all modifications
BF109-f (all modifications) spin has been changed, behavior is much more predictable
P-38-G - turn time increased, climb rate corrected
Yak3/Yak3-P - mouse aim control fixed, esp. for vertical maneuvers such as loops, Immelman etc.
А6М2 - Mouse Aim control became more stable, also changed carburetor to float-type.


Nooo, not a P38 Lightning nerf

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 13:30
by AngryBanana
dUG1 wrote:Poland can into skies :P

On another note, I am starting to get the hang of GF.

Ignoring German tree for now and grinding Soviet BT-7 line.
Hilarious tanks.

Load full APCR (or something like that) on BT-7
Run around the map killing anyone except KV-1 (which you can still detrack, just needs a bit more practice than in WoT)
???
Profit.

And then the shit got really serious - bought T-50 (my beloved used-to-be tier 4 hornet in WoT) and afters like 2-3 battles of buzzin around, killed my first Tiger >:D
45mm gun with HVAP ammo has 100 penetration and costs nothing (yeah, that is same gun as on LTP or T-127) :D
You can get behind KV-1, KV-2 or Tiger and pepper them to death, while they cant turn around to catch you with their slow turrets :SOA:

I smell a nerf Soon(tm), but as long as it is fun, I dont mind being it being a bit OP :P

Yea t-50 is super OP, but bt7 is also one of my favourites, though I usually just shoot the regular APHE with it instead of the higher pen AP, because the APHE is far better at killing stuff.

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 13:54
by Bowser_nl
AngryBanana wrote:

Yea t-50 is super OP, but bt7 is also one of my favourites, though I usually just shoot the regular APHE with it instead of the higher pen AP, because the APHE is far better at killing stuff.


I agree with this, speed is the most fun thing in GF. The higher tiers are just incredibly slow paced campfests, but racing around with a BT-7 or T-50 is actually good fun.

Re: War Thunder (Planes and Tanks)

PostPosted: 29 Apr 2014 15:53
by Pastaiolo
Got the top bbbbbooombbs on the E4 now, i can kill a minibase in a single pass, and i get 500 exp for each drop on the airfield >:D

Re: War Thunder (Planes and Tanks)

PostPosted: 30 Apr 2014 15:38
by Bowser_nl
Triple swordfish squad, best plane 2014.

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Re: War Thunder (Planes and Tanks)

PostPosted: 30 Apr 2014 18:40
by gigeli
Seriously, the fact that squads are currently not working for two or three days is pissing me off big times :( :( :(

Re: War Thunder (Planes and Tanks)

PostPosted: 30 Apr 2014 19:08
by Pastaiolo
Yeah. Instead those idiots are rushing for open beta on tanks probably.

Now they made the cbt forum visible, for god knows what >:D

NDA was lifted tho as far as i know, so everyone can talk about bugs too >:D

Had some nice realistic battle rounds with the p40, even recorded a video, but i have to see if it's actually worth showing it too or not :D

Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 01:33
by Pastaiolo



GLORIOUS O:) <3

Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 09:53
by Bowser_nl
Pastaiolo wrote:



GLORIOUS O:) <3


It sounds so weird when i hear myself :deadseal:

Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 09:57
by gigeli
Bowser_nl wrote:
Pastaiolo wrote:



GLORIOUS O:) <3


It sounds so weird when i hear myself :deadseal:


Yap, same here :deadseal:

Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 10:30
by Paris_Hilton
Dug1 ur a superstar nao >:D

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Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 10:56
by wetlioN
gigeli wrote:
Bowser_nl wrote:
Pastaiolo wrote:



GLORIOUS O:) <3


It sounds so weird when i hear myself :deadseal:


Yap, same here :deadseal:

you can blame your skull for that

Re: War Thunder (Planes and Tanks)

PostPosted: 01 May 2014 12:41
by Pastaiolo
I checked some pages on the whining about the arcade matchmaking formula, apparently it's supposed to give a maximum spread of 1.0, but a lot of people have spreads higher than that >:D